<Alex> Ezreal - League of Legend Champion Guide
- Alex Lin
- Apr 23, 2018
- 3 min read

Ezreal, the prodigal explorer, is one of the most popular AD heros in League of Legends. Ezreal is a high range poking hero who has a good mobility and high burst damage. He can attack his enemies while out of range for auto attack and counter attack. Ezreal can be played as both AP and AD damage making him a hybrid, and can also play in different positions in the game, such as Jungle, ADC and APC, but it is commonly being considered as an AD hero. In the first half of the game, compare to other AD heros, Ezreal has lower continually damage. In order to solve this problem, I suggest every Ezreal player to go with a support that has high damage or healing ability, such as Sona, Nami and Zyra. In the second half of the game, Ezreal can be described as the most annoying hero because of his low cold-down abilities and his outstanding mobility.
SKINS
Ezreal has more than 10 skins and every skin has their own uniqueness; for example, "Arcade Ezreal" is all about digital stuff and is also the most colorful one. My favorite one was the "Star Guardian" skin and the "Pulse-fire Ezreal." The reason why I prefer them so much is because their high quality; RIOT totally changed the animation of the 2 skins including their recall and ability animations. Furthermore, they both are expensive, so make sure you won't regret for spending money on them.
ABILITIES

CD: None
Ezreal's passive ability is "Rising spell force".
This passive ability provides extra auto-attack speed for a few seconds if Ezreal hits one of his target with any of its abilities. This gives Ezreal a huge advantage when pushing lane forward and when Ezreal has a low blood amount, because extra attack speed allows Ezreal to steal blood faster.

Mystic Shot Cost: 28/31/34/37/40 Mona Range: 1150
Ezreal's "Mystic Shot" is a attack ability that fires a white bolt, which creates a 35/55/75/95/105 (+110% Attack damage) (+40% Ability Power) and whatever special ability from his equipment. When Ezreal's mystic shot hits a minion or enemy, it reduce 1.5 second CD on every ability.
Personal Advice:
Ezreal is a poking hero and mystic shot is his main damaging ability, so maximizing the level of this ability ASAP will bring great poking damage and increase the rate for winning.

Essence Flux Cost: 50/60/70/80/90 Mana Range:1000
Ezreal's "Essence Flux" is also a attack ability that can pass through and damage all enemys. When the Flux passes through your allies, it give them extra attack speed; oppositely, when it passes through your enemy, it decreases their attack speed for a few seconds. It cost 70/115/160/205 /250 (+80% Ability Power) magic damage.
Personal Advice:
If you're playing AP damage Ezreal, then you have to maximum this ability ASAP because this is the highest AP ability Ezreal has. Compare to Mystic shot, Essence Flux has a longer CD, so its is essential to purchase some -CD equipment.

Arcane Shift Cost:90 Mona Range:475
Ezreal's "Arcane shift" is just like an extra flash, it is useful for escaping or chasing enemy heroes. This ability makes Ezreal very slippery and allows him to travel quickly. Besides the location shift, it also fires a energy bolt to the nearest enemy or minion for 75/125/175/225/275 (+50% Bonus Attack Damage)(+75% Ability Power)
Personal Advice:
Do not use Arcane shift too often because it cost a lot of mana, and it is also your only escaping ability. Use it too commonly can expose yourself in danger, and even lose a important team fight.

Trueshot Barage Cost: 100 Mona Range: 20000
Ezreal's "Trueshot Barrage" allows him to fire a huge energy bolt without range. This means Ezreal can damage enemies without being there. It creates 350/500/650 (+100% Bonus Attack Damage)(+90% Ability Power) damage to each enemy it passes through.
Personal Advice:
Trueshot Barrage is a high damage ability, you can clear minions, snipe enemies, start fights and even steal some map items such as Dragon or Barron etc.
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